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41 lines
856 B
C++

// StandbyTime.h: interface for the CStandbyTime class.
//
//////////////////////////////////////////////////////////////////////
#pragma once
#include "EquipState.h"
/*
#ifdef BUILD_MCCTRDLL
#define MCCTRDLLCLASS __declspec(dllexport)
#else
#define MCCTRDLLCLASS __declspec(dllimport)
#endif
class MCCTRDLLCLASS CStandbyTime : public CEquipState*/
class CStandbyTime : public CEquipState
{
public:
// default constructor
CStandbyTime();
// default destructor
virtual ~CStandbyTime();
// set all standby time equipment state
void SetEquipState(int iEvt, int iState);
// get total standby time equipment time
LONGLONG GetTotalTime();
enum
{
NO_OPERATOR,
NO_PRODUCT,
NO_SUPPORT_TOOL,
STOP_MACHINE,
MAX_STANBY_EQUIP_STATE
};
};