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C

//============================================================================
// QP/C Real-Time Event Framework (RTEF)
//
// Copyright (C) 2005 Quantum Leaps, LLC. All rights reserved.
//
// Q u a n t u m L e a P s
// ------------------------
// Modern Embedded Software
//
// SPDX-License-Identifier: GPL-3.0-or-later OR LicenseRef-QL-commercial
//
// This software is dual-licensed under the terms of the open-source GNU
// General Public License (GPL) or under the terms of one of the closed-
// source Quantum Leaps commercial licenses.
//
// Redistributions in source code must retain this top-level comment block.
// Plagiarizing this software to sidestep the license obligations is illegal.
//
// NOTE:
// The GPL does NOT permit the incorporation of this code into proprietary
// programs. Please contact Quantum Leaps for commercial licensing options,
// which expressly supersede the GPL and are designed explicitly for
// closed-source distribution.
//
// Quantum Leaps contact information:
// <www.state-machine.com/licensing>
// <info@state-machine.com>
//============================================================================
#define QP_IMPL // this is QP implementation
#include "qp_port.h" // QP port
#include "qp_pkg.h" // QP package-scope interface
#include "qsafe.h" // QP Functional Safety (FuSa) Subsystem
#ifdef Q_SPY // QS software tracing enabled?
#include "qs_port.h" // QS port
#include "qs_pkg.h" // QS package-scope internal interface
#else
#include "qs_dummy.h" // disable the QS software tracing
#endif // Q_SPY
#include <limits.h> // limits of dynamic range for integers
Q_DEFINE_THIS_MODULE("qf_port")
// Local objects =============================================================
static CRITICAL_SECTION l_startupCritSect;
static DWORD l_tickMsec = 10U; // clock tick in msec (argument for Sleep())
static int l_tickPrio = 50; // default priority of the "ticker" thread
static bool l_isRunning; // flag indicating when QF is running
static DWORD WINAPI ao_thread(LPVOID arg);
//============================================================================
// QF functions
static CRITICAL_SECTION l_win32CritSect;
static int_t l_critSectNest; // critical section nesting up-down counter
//............................................................................
void QF_enterCriticalSection_(void) {
EnterCriticalSection(&l_win32CritSect);
Q_ASSERT_INCRIT(100, l_critSectNest == 0); // NO nesting of crit.sect!
++l_critSectNest;
}
//............................................................................
void QF_leaveCriticalSection_(void) {
Q_ASSERT_INCRIT(200, l_critSectNest == 1); // crit.sect. must ballace!
if ((--l_critSectNest) == 0) {
LeaveCriticalSection(&l_win32CritSect);
}
}
//............................................................................
void QF_init(void) {
InitializeCriticalSection(&l_win32CritSect);
QTimeEvt_init(); // initialize QTimeEvts
// initialize and enter the startup critical section object to block
// any active objects started before calling QF_run()
InitializeCriticalSection(&l_startupCritSect);
EnterCriticalSection(&l_startupCritSect);
}
//............................................................................
int QF_run(void) {
QF_onStartup(); // application-specific startup callback
// produce the QS_QF_RUN trace record
QS_BEGIN_PRE(QS_QF_RUN, 0U)
QS_END_PRE()
// leave the startup critical section to unblock any active objects
// started before calling QF_run()
LeaveCriticalSection(&l_startupCritSect);
l_isRunning = true; // QF is running
// set the ticker (this thread) priority according to selection made in
// QF_setTickRate()
int threadPrio = THREAD_PRIORITY_NORMAL;
if (l_tickPrio < 33) {
threadPrio = THREAD_PRIORITY_BELOW_NORMAL;
}
else if (l_tickPrio > 66) {
threadPrio = THREAD_PRIORITY_ABOVE_NORMAL;
}
SetThreadPriority(GetCurrentThread(), threadPrio);
while (l_isRunning) {
Sleep(l_tickMsec); // wait for the tick interval
QF_onClockTick(); // must call QTIMEEVT_TICK_X()
}
QF_onCleanup(); // cleanup callback
QS_EXIT(); // cleanup the QSPY connection
//DeleteCriticalSection(&l_startupCritSect);
//DeleteCriticalSection(&l_win32CritSect);
return 0; // return success
}
//............................................................................
void QF_stop(void) {
l_isRunning = false; // terminate the main (ticker) thread
}
//............................................................................
void QF_setTickRate(uint32_t ticksPerSec, int tickPrio) {
Q_REQUIRE_ID(600, ticksPerSec != 0U);
l_tickMsec = 1000UL / ticksPerSec;
l_tickPrio = tickPrio;
}
// console access ============================================================
#ifdef QF_CONSOLE
#include <conio.h> // console input/output
void QF_consoleSetup(void) {
}
//............................................................................
void QF_consoleCleanup(void) {
}
//............................................................................
int QF_consoleGetKey(void) {
if (_kbhit()) { // any key pressed?
return (int)_getwch();
}
return 0; // no input at this time
}
//............................................................................
int QF_consoleWaitForKey(void) {
return (int)_getwch();
}
#endif // #ifdef QF_CONSOLE
// QActive functions =========================================================
void QActive_start(QActive * const me,
QPrioSpec const prioSpec,
QEvtPtr * const qSto, uint_fast16_t const qLen,
void * const stkSto, uint_fast16_t const stkSize,
void const * const par)
{
Q_UNUSED_PAR(stkSto);
Q_UNUSED_PAR(stkSize);
// no external AO-stack storage needed for this port
Q_REQUIRE_ID(800, stkSto == (void *)0);
me->prio = (uint8_t)(prioSpec & 0xFFU); // QF-priority
me->pthre = 0U; // preemption-threshold (not used in QF, but in Win32)
QActive_register_(me); // register this AO
// create the Win32 "event" to throttle the AO's event queue
me->osObject = CreateEvent(NULL, FALSE, FALSE, NULL);
QEQueue_init(&me->eQueue, qSto, qLen);
// the top-most initial tran. (virtual)
QASM_INIT(&me->super, par, me->prio);
QS_FLUSH(); // flush the QS trace buffer to the host
// create a Win32 thread for the AO;
// The thread is created with THREAD_PRIORITY_NORMAL
me->thread = CreateThread(
NULL,
(stkSize < 1024U ? 1024U : stkSize),
&ao_thread,
me,
0,
NULL);
Q_ENSURE_ID(830, me->thread != (HANDLE)0); // must succeed
// set the priority of the Win32 thread based on the
// "prio-threshold" field provided in the `prioSpec` parameter
int win32Prio;
switch ((prioSpec >> 8U) & 0xFFU) {
case 1U:
win32Prio = THREAD_PRIORITY_LOWEST;
break;
case 2U:
win32Prio = THREAD_PRIORITY_NORMAL;
break;
case 3U:
win32Prio = THREAD_PRIORITY_TIME_CRITICAL;
break;
default:
win32Prio = THREAD_PRIORITY_NORMAL;
break;
}
SetThreadPriority(me->thread, win32Prio);
}
//............................................................................
#ifdef QACTIVE_CAN_STOP
void QActive_stop(QActive * const me) {
if (QActive_subscrList_ != (QSubscrList *)0) {
QActive_unsubscribeAll(me); // unsubscribe from all events
}
me->thread = (void *)0; // stop the thread loop (see ao_thread())
}
#endif
//............................................................................
void QActive_setAttr(QActive *const me, uint32_t attr1, void const *attr2) {
Q_UNUSED_PAR(me);
Q_UNUSED_PAR(attr1);
Q_UNUSED_PAR(attr2);
Q_ERROR_INCRIT(900); // should not be called in this QP port
}
//============================================================================
static DWORD WINAPI ao_thread(LPVOID arg) { // for CreateThread()
QActive *act = (QActive *)arg;
// block this thread until the startup critical section is exited
// from QF_run()
EnterCriticalSection(&l_startupCritSect);
LeaveCriticalSection(&l_startupCritSect);
#ifdef QACTIVE_CAN_STOP
while (act->thread)
#else
for (;;) // for-ever
#endif
{
QEvt const *e = QActive_get_(act); // wait for event
QASM_DISPATCH(&act->super, e, act->prio); // dispatch to the SM
QF_gc(e); // check if the event is garbage, and collect it if so
}
#ifdef QACTIVE_CAN_STOP
QActive_unregister_(act); // un-register this active object
#endif
return (DWORD)0; // return success
}