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291 lines
9.2 KiB
C

//$file${.::main.c} vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv
//
// Model: TimeBomb.qm
// File: ${.::main.c}
//
// This code has been generated by QM 5.3.0 <www.state-machine.com/qm>.
// DO NOT EDIT THIS FILE MANUALLY. All your changes will be lost.
//
// SPDX-License-Identifier: GPL-3.0-or-later
//
// This generated code is open source software: you can redistribute it under
// the terms of the GNU General Public License as published by the Free
// Software Foundation.
//
// This code is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
// more details.
//
// NOTE:
// Alternatively, this generated code may be distributed under the terms
// of Quantum Leaps commercial licenses, which expressly supersede the GNU
// General Public License and are specifically designed for licensees
// interested in retaining the proprietary status of their code.
//
// Contact information:
// <www.state-machine.com/licensing>
// <info@state-machine.com>
//
//$endhead${.::main.c} ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
/* TimeBomb/Button with QP/C framework */
#include "qpc.h" /* QP/C API */
#include "bsp.h"
Q_DEFINE_THIS_MODULE("main") /* this module name for Q_ASSERT() */
/* The TimeBomb AO =======================================================*/
//$declare${AOs::TimeBomb} vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv
//${AOs::TimeBomb} ...........................................................
typedef struct {
// protected:
QActive super;
// private:
QTimeEvt te;
uint32_t blink_ctr;
} TimeBomb;
// public:
static void TimeBomb_ctor(TimeBomb * const me);
// protected:
static QState TimeBomb_initial(TimeBomb * const me, void const * const par);
static QState TimeBomb_defused(TimeBomb * const me, QEvt const * const e);
static QState TimeBomb_armed(TimeBomb * const me, QEvt const * const e);
static QState TimeBomb_wait4button(TimeBomb * const me, QEvt const * const e);
static QState TimeBomb_blink(TimeBomb * const me, QEvt const * const e);
static QState TimeBomb_pause(TimeBomb * const me, QEvt const * const e);
static QState TimeBomb_boom(TimeBomb * const me, QEvt const * const e);
//$enddecl${AOs::TimeBomb} ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
//$skip${QP_VERSION} vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv
// Check for the minimum required QP version
#if (QP_VERSION < 730U) || (QP_VERSION != ((QP_RELEASE^4294967295U) % 0x3E8U))
#error qpc version 7.3.0 or higher required
#endif
//$endskip${QP_VERSION} ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
//$define${AOs::TimeBomb} vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv
//${AOs::TimeBomb} ...........................................................
//${AOs::TimeBomb::ctor} .....................................................
static void TimeBomb_ctor(TimeBomb * const me) {
QActive_ctor(&me->super, (QStateHandler)&TimeBomb_initial);
QTimeEvt_ctorX(&me->te, &me->super, TIMEOUT_SIG, 0U);
}
//${AOs::TimeBomb::SM} .......................................................
static QState TimeBomb_initial(TimeBomb * const me, void const * const par) {
//${AOs::TimeBomb::SM::initial}
QS_FUN_DICTIONARY(&TimeBomb_defused);
QS_FUN_DICTIONARY(&TimeBomb_armed);
QS_FUN_DICTIONARY(&TimeBomb_wait4button);
QS_FUN_DICTIONARY(&TimeBomb_blink);
QS_FUN_DICTIONARY(&TimeBomb_pause);
QS_FUN_DICTIONARY(&TimeBomb_boom);
return Q_TRAN(&TimeBomb_wait4button);
}
//${AOs::TimeBomb::SM::defused} ..............................................
static QState TimeBomb_defused(TimeBomb * const me, QEvt const * const e) {
QState status_;
switch (e->sig) {
//${AOs::TimeBomb::SM::defused}
case Q_ENTRY_SIG: {
BSP_ledBlueOn();
status_ = Q_HANDLED();
break;
}
//${AOs::TimeBomb::SM::defused}
case Q_EXIT_SIG: {
BSP_ledBlueOff();
status_ = Q_HANDLED();
break;
}
//${AOs::TimeBomb::SM::defused::BUTTON2_PRESSED}
case BUTTON2_PRESSED_SIG: {
status_ = Q_TRAN(&TimeBomb_armed);
break;
}
default: {
status_ = Q_SUPER(&QHsm_top);
break;
}
}
return status_;
}
//${AOs::TimeBomb::SM::armed} ................................................
static QState TimeBomb_armed(TimeBomb * const me, QEvt const * const e) {
QState status_;
switch (e->sig) {
//${AOs::TimeBomb::SM::armed}
case Q_EXIT_SIG: {
BSP_ledRedOff();
BSP_ledGreenOff();
BSP_ledBlueOff();
status_ = Q_HANDLED();
break;
}
//${AOs::TimeBomb::SM::armed::initial}
case Q_INIT_SIG: {
status_ = Q_TRAN(&TimeBomb_wait4button);
break;
}
//${AOs::TimeBomb::SM::armed::BUTTON2_PRESSED}
case BUTTON2_PRESSED_SIG: {
status_ = Q_TRAN(&TimeBomb_defused);
break;
}
default: {
status_ = Q_SUPER(&QHsm_top);
break;
}
}
return status_;
}
//${AOs::TimeBomb::SM::armed::wait4button} ...................................
static QState TimeBomb_wait4button(TimeBomb * const me, QEvt const * const e) {
QState status_;
switch (e->sig) {
//${AOs::TimeBomb::SM::armed::wait4button}
case Q_ENTRY_SIG: {
BSP_ledGreenOn();
status_ = Q_HANDLED();
break;
}
//${AOs::TimeBomb::SM::armed::wait4button}
case Q_EXIT_SIG: {
BSP_ledGreenOff();
status_ = Q_HANDLED();
break;
}
//${AOs::TimeBomb::SM::armed::wait4button::BUTTON_PRESSED}
case BUTTON_PRESSED_SIG: {
me->blink_ctr = 5U;
status_ = Q_TRAN(&TimeBomb_blink);
break;
}
default: {
status_ = Q_SUPER(&TimeBomb_armed);
break;
}
}
return status_;
}
//${AOs::TimeBomb::SM::armed::blink} .........................................
static QState TimeBomb_blink(TimeBomb * const me, QEvt const * const e) {
QState status_;
switch (e->sig) {
//${AOs::TimeBomb::SM::armed::blink}
case Q_ENTRY_SIG: {
BSP_ledRedOn();
QTimeEvt_armX(&me->te, BSP_TICKS_PER_SEC/2, 0U);
status_ = Q_HANDLED();
break;
}
//${AOs::TimeBomb::SM::armed::blink}
case Q_EXIT_SIG: {
BSP_ledRedOff();
status_ = Q_HANDLED();
break;
}
//${AOs::TimeBomb::SM::armed::blink::TIMEOUT}
case TIMEOUT_SIG: {
status_ = Q_TRAN(&TimeBomb_pause);
break;
}
default: {
status_ = Q_SUPER(&TimeBomb_armed);
break;
}
}
return status_;
}
//${AOs::TimeBomb::SM::armed::pause} .........................................
static QState TimeBomb_pause(TimeBomb * const me, QEvt const * const e) {
QState status_;
switch (e->sig) {
//${AOs::TimeBomb::SM::armed::pause}
case Q_ENTRY_SIG: {
QTimeEvt_armX(&me->te, BSP_TICKS_PER_SEC/2, 0U);
status_ = Q_HANDLED();
break;
}
//${AOs::TimeBomb::SM::armed::pause::TIMEOUT}
case TIMEOUT_SIG: {
--me->blink_ctr;
//${AOs::TimeBomb::SM::armed::pause::TIMEOUT::[blink_ctr>0]}
if (me->blink_ctr > 0U) {
status_ = Q_TRAN(&TimeBomb_blink);
}
//${AOs::TimeBomb::SM::armed::pause::TIMEOUT::[else]}
else {
status_ = Q_TRAN(&TimeBomb_boom);
}
break;
}
default: {
status_ = Q_SUPER(&TimeBomb_armed);
break;
}
}
return status_;
}
//${AOs::TimeBomb::SM::armed::boom} ..........................................
static QState TimeBomb_boom(TimeBomb * const me, QEvt const * const e) {
QState status_;
switch (e->sig) {
//${AOs::TimeBomb::SM::armed::boom}
case Q_ENTRY_SIG: {
BSP_ledRedOn();
BSP_ledGreenOn();
BSP_ledBlueOn();
QS_BEGIN_ID(QS_USER, 0)
QS_STR("*** Boom!!!");
QS_END()
status_ = Q_HANDLED();
break;
}
default: {
status_ = Q_SUPER(&TimeBomb_armed);
break;
}
}
return status_;
}
//$enddef${AOs::TimeBomb} ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
static QEvt const *timeBomb_queue[10];
static TimeBomb timeBomb;
QActive *AO_TimeBomb = &timeBomb.super;
/* the main function =========================================================*/
int main() {
BSP_init(); /* initialize the BSP */
QF_init(); /* initialize QP/C */
/* create AO and start it */
TimeBomb_ctor(&timeBomb);
QACTIVE_START(AO_TimeBomb,
2U,
timeBomb_queue,
sizeof(timeBomb_queue)/sizeof(timeBomb_queue[0]),
(void *)0, 0U,
(void *)0);
QF_run(); /* run QP/C... */
return 0; /* NOTE: the scheduler does NOT return */
}