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154 lines
5.0 KiB
C

/* TimeBomb/Button with uC/OS-II RTOS */
#include "uc_ao.h" /* uC/AO API */
#include "bsp.h"
#include <stdbool.h>
Q_DEFINE_THIS_MODULE("main") /* this module name for Q_ASSERT() */
/* The TimeBomb AO =======================================================*/
typedef struct {
Active super; /* inherit Active base class */
/* add private data for the AO... */
enum {
WAIT4BUTTON_STATE,
BLINK_STATE,
PAUSE_STATE,
BOOM_STATE,
/* ... */
MAX_STATE
} state; /* the "state variable" */
TimeEvent te;
uint32_t blink_ctr;
} TimeBomb;
typedef enum { TRAN_STATUS, HANDLED_STATUS, IGNORED_STATUS, INIT_STATUS } Status;
static Status TimeBomb_init(TimeBomb * const me, Event const * const e) {
me->state = WAIT4BUTTON_STATE;
return INIT_STATUS;
}
static Status TimeBomb_wait4button_ENTRY(TimeBomb * const me, Event const * const e) {
BSP_ledGreenOn();
return HANDLED_STATUS;
}
static Status TimeBomb_wait4button_EXIT(TimeBomb * const me, Event const * const e) {
BSP_ledGreenOff();
return HANDLED_STATUS;
}
static Status TimeBomb_wait4button_PRESSED(TimeBomb * const me, Event const * const e) {
me->blink_ctr = 5U;
me->state = BLINK_STATE;
return TRAN_STATUS;
}
static Status TimeBomb_blink_ENTRY(TimeBomb * const me, Event const * const e) {
BSP_ledRedOn();
TimeEvent_arm(&me->te, OS_TICKS_PER_SEC/2, 0U);
return HANDLED_STATUS;
}
static Status TimeBomb_blink_EXIT(TimeBomb * const me, Event const * const e) {
BSP_ledRedOff();
return HANDLED_STATUS;
}
static Status TimeBomb_blink_TIMEOUT(TimeBomb * const me, Event const * const e) {
me->state = PAUSE_STATE;
return TRAN_STATUS;
}
static Status TimeBomb_pause_ENTRY(TimeBomb * const me, Event const * const e) {
TimeEvent_arm(&me->te, OS_TICKS_PER_SEC/2, 0U);
return HANDLED_STATUS;
}
static Status TimeBomb_pause_TIMEOUT(TimeBomb * const me, Event const * const e) {
--me->blink_ctr;
if (me->blink_ctr > 0U) {
me->state = BLINK_STATE;
return TRAN_STATUS;
}
else {
me->state = BOOM_STATE;
return TRAN_STATUS;
}
}
static Status TimeBomb_boom_ENTRY(TimeBomb * const me, Event const * const e) {
BSP_ledRedOn();
BSP_ledGreenOn();
BSP_ledBlueOn();
return HANDLED_STATUS;
}
static Status TimeBomb_ignore(TimeBomb * const me, Event const * const e) {
return IGNORED_STATUS;
}
typedef Status (*TimeBombAction)(TimeBomb * const me, Event const * const e);
static TimeBombAction const TimeBomb_table[MAX_STATE][MAX_SIG] = {
/* INIT | ENTRY | EXIT | PRESSED | RELEASED | TIMEOUT */
/* wait4button */ { &TimeBomb_init, &TimeBomb_wait4button_ENTRY, &TimeBomb_wait4button_EXIT, &TimeBomb_wait4button_PRESSED, &TimeBomb_ignore, &TimeBomb_ignore },
/* blink */ { &TimeBomb_ignore, &TimeBomb_blink_ENTRY, &TimeBomb_blink_EXIT, &TimeBomb_ignore, &TimeBomb_ignore, &TimeBomb_blink_TIMEOUT },
/* pause */ { &TimeBomb_ignore, &TimeBomb_pause_ENTRY, &TimeBomb_ignore, &TimeBomb_ignore, &TimeBomb_ignore, &TimeBomb_pause_TIMEOUT },
/* boom */ { &TimeBomb_ignore, &TimeBomb_boom_ENTRY, &TimeBomb_ignore, &TimeBomb_ignore, &TimeBomb_ignore, &TimeBomb_ignore }
};
static void TimeBomb_dispatch(TimeBomb * const me, Event const * const e) {
Status stat;
int prev_state = me->state; /* save for later */
Q_ASSERT((me->state < MAX_STATE) && (e->sig < MAX_SIG));
stat = (*TimeBomb_table[me->state][e->sig])(me, e);
if (stat == TRAN_STATUS) { /* transition taken? */
Q_ASSERT(me->state < MAX_STATE);
(*TimeBomb_table[prev_state][EXIT_SIG])(me, (Event *)0);
(*TimeBomb_table[me->state][ENTRY_SIG])(me, (Event *)0);
}
else if (stat == INIT_STATUS) { /* initial transition? */
(*TimeBomb_table[me->state][ENTRY_SIG])(me, (Event *)0);
}
}
void TimeBomb_ctor(TimeBomb * const me) {
Active_ctor(&me->super, (DispatchHandler)&TimeBomb_dispatch);
TimeEvent_ctor(&me->te, TIMEOUT_SIG, &me->super);
me->state = WAIT4BUTTON_STATE;
}
OS_STK stack_timeBomb[100]; /* task stack */
static Event *timeBomb_queue[10];
static TimeBomb timeBomb;
Active *AO_TimeBomb = &timeBomb.super;
/* the main function =========================================================*/
int main() {
INT8U err;
BSP_init(); /* initialize the BSP */
OSInit(); /* initialize uC/OS-II */
/* create AO and start it */
TimeBomb_ctor(&timeBomb);
Active_start(AO_TimeBomb,
2U,
timeBomb_queue,
sizeof(timeBomb_queue)/sizeof(timeBomb_queue[0]),
stack_timeBomb,
sizeof(stack_timeBomb),
0U);
BSP_start(); /* configure and start the interrupts */
OSStart(); /* start the uC/OS-II scheduler... */
return 0; /* NOTE: the scheduler does NOT return */
}