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52 lines
1.1 KiB
C

#include "shape.h" /* Shape class interface */
static void Shape_draw(Shape const * const me);
static uint32_t Shape_area(Shape const * const me);
void Shape_ctor(Shape * const me, int16_t x0, int16_t y0) {
static const struct ShapeVtable vtable = {
&Shape_draw,
&Shape_area
};
me->vptr = &vtable;
me->x = x0;
me->y = y0;
}
void Shape_moveBy(Shape * const me, int16_t dx, int16_t dy) {
me->x += dx;
me->y += dy;
}
uint16_t Shape_distanceFrom(Shape const * const me,
Shape const * other)
{
int16_t dx = me->x - other->x;
int16_t dy = me->y - other->y;
if (dx < 0) {
dx = -dx;
}
if (dy < 0) {
dy = -dy;
}
return dx + dy;
}
static void Shape_draw(Shape const * const me) {
(void)me; /* unused parameter */
}
static uint32_t Shape_area(Shape const * const me) {
(void)me; /* unused parameter */
return 0U;
}
/* draw all shapes in a given array graph[] */
void drawGraph(Shape const *graph[]) {
uint8_t i;
for (i = 0; graph[i] != (Shape *)0; ++i) {
Shape_draw_vcall(graph[i]); /* polymorphism! */
}
}