#include "circle.h" /* Circle class interface */ Circle::Circle(int16_t x0, int16_t y0, uint16_t r0) : Shape(x0, y0), /* base class ctor */ /* init attributes added in this class */ radius(r0) { } void Circle::draw() const { //drawEllipse(x, y, radius, radius); } uint32_t Circle::area() const { return 3U * (uint32_t)radius * (uint32_t)radius; }