#include "qpc.h" #include "bsp.h" #include "shape.h" #include "rectangle.h" #include /* for malloc() and free() */ Q_DEFINE_THIS_FILE QXSemaphore SW1_sema; Shape s1(1, 2); /* static allocation */ Rectangle r1(1, 2, 15, 10); /* static allocation */ uint32_t a; uint32_t stack_blinky1[40]; QXThread blinky1; void main_blinky1(QXThread * const me) { while (1) { BSP_sendMorseCode(0xA8EEE2A0U); /* "SOS" */ s1.moveBy(7, 8); QXThread_delay(1U); /* block for 1 tick */ } } uint32_t stack_blinky2[40]; QXThread blinky2; void main_blinky2(QXThread * const me) { while (1) { uint32_t volatile i; QXSemaphore_wait(&SW1_sema, /* pointer to semaphore to wait on */ QXTHREAD_NO_TIMEOUT); /* timeout for waiting */ for (i = 3*1500U; i != 0U; --i) { //BSP_ledBlueOn(); //BSP_ledBlueOff(); BSP_ledBlueToggle(); Q_ASSERT(s1.distanceFrom(&s1) == 0U); } } } uint32_t stack_blinky3[40]; QXThread blinky3; void main_blinky3(QXThread * const me) { while (1) { BSP_sendMorseCode(0xE22A3800U); /* "TEST" */ BSP_sendMorseCode(0xE22A3800U); /* "TEST" */ QXThread_delay(5U); } } int main() { Shape s2(3, 4); /* automatic allocation */ Shape *ps3 = new Shape(5, 6); /* dynamic allocation */ //Shape const *ps1 = &s1; /* const pointer to s1 */ s1.moveBy(7, 8); s2.moveBy(9, 10); ps3->moveBy(-1, -2); //ps1->moveBy(-3, -4); r1.draw(); a = r1.area(); r1.moveBy(7, 8); Q_ASSERT(r1.distanceFrom(&r1) == 0U); Q_ASSERT(s1.distanceFrom(&s1) == 0U); Q_ASSERT(s1.distanceFrom(&s2) == s2.distanceFrom(&s1)); Q_ASSERT(s1.distanceFrom(&s2) <= s1.distanceFrom(ps3) + ps3->distanceFrom(&s2)); delete ps3; QF_init(); BSP_init(); /* initialize the SW1_sema semaphore as binary, signaling semaphore */ QXSemaphore_init(&SW1_sema, /* pointer to semaphore to initialize */ 0U, /* initial semaphore count (singaling semaphore) */ 1U); /* maximum semaphore count (binary semaphore) */ /* initialize and start blinky1 thread */ QXThread_ctor(&blinky1, &main_blinky1, 0); QXTHREAD_START(&blinky1, 5U, /* priority */ (void *)0, 0, /* message queue (not used) */ stack_blinky1, sizeof(stack_blinky1), /* stack */ (QEvt *)0); /* extra parameter (not used) */ /* initialize and start blinky2 thread */ QXThread_ctor(&blinky2, &main_blinky2, 0); QXTHREAD_START(&blinky2, 2U, /* priority */ (void *)0, 0, /* message queue (not used) */ stack_blinky2, sizeof(stack_blinky2), /* stack */ (QEvt *)0); /* extra parameter (not used) */ /* initialize and start blinky3 thread */ QXThread_ctor(&blinky3, &main_blinky3, 0); QXTHREAD_START(&blinky3, 1U, /* priority */ (void *)0, 0, /* message queue (not used) */ stack_blinky3, sizeof(stack_blinky3), /* stack */ (QEvt *)0); /* extra parameter (not used) */ /* transfer control to the RTOS to run the threads */ return QF_run(); }