/*$file${.::main.c} vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv*/ /* * Model: TimeBomb.qm * File: ${.::main.c} * * This code has been generated by QM 5.2.1 . * DO NOT EDIT THIS FILE MANUALLY. All your changes will be lost. * * SPDX-License-Identifier: GPL-3.0-or-later * * This generated code is open source software: you can redistribute it under * the terms of the GNU General Public License as published by the Free * Software Foundation. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * NOTE: * Alternatively, this generated code may be distributed under the terms * of Quantum Leaps commercial licenses, which expressly supersede the GNU * General Public License and are specifically designed for licensees * interested in retaining the proprietary status of their code. * * Contact information: * * */ /*$endhead${.::main.c} ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^*/ /* TimeBomb/Button with QP/C framework */ #include "qpc.h" /* QP/C API */ #include "bsp.h" Q_DEFINE_THIS_MODULE("main") /* this module name for Q_ASSERT() */ /* The TimeBomb AO =======================================================*/ /*$declare${AOs::TimeBomb} vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv*/ /*${AOs::TimeBomb} .........................................................*/ typedef struct { /* protected: */ QActive super; /* private: */ QTimeEvt te; uint32_t blink_ctr; } TimeBomb; /* public: */ static void TimeBomb_ctor(TimeBomb * const me); /* protected: */ static QState TimeBomb_initial(TimeBomb * const me, void const * const par); static QState TimeBomb_defused(TimeBomb * const me, QEvt const * const e); static QState TimeBomb_armed(TimeBomb * const me, QEvt const * const e); static QState TimeBomb_wait4button(TimeBomb * const me, QEvt const * const e); static QState TimeBomb_blink(TimeBomb * const me, QEvt const * const e); static QState TimeBomb_pause(TimeBomb * const me, QEvt const * const e); static QState TimeBomb_boom(TimeBomb * const me, QEvt const * const e); /*$enddecl${AOs::TimeBomb} ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^*/ /*$skip${QP_VERSION} vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv*/ /* Check for the minimum required QP version */ #if (QP_VERSION < 690U) || (QP_VERSION != ((QP_RELEASE^4294967295U) % 0x3E8U)) #error qpc version 6.9.0 or higher required #endif /*$endskip${QP_VERSION} ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^*/ /*$define${AOs::TimeBomb} vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv*/ /*${AOs::TimeBomb} .........................................................*/ /*${AOs::TimeBomb::ctor} ...................................................*/ static void TimeBomb_ctor(TimeBomb * const me) { QActive_ctor(&me->super, (QStateHandler)&TimeBomb_initial); QTimeEvt_ctorX(&me->te, &me->super, TIMEOUT_SIG, 0U); } /*${AOs::TimeBomb::SM} .....................................................*/ static QState TimeBomb_initial(TimeBomb * const me, void const * const par) { /*${AOs::TimeBomb::SM::initial} */ return Q_TRAN(&TimeBomb_wait4button); } /*${AOs::TimeBomb::SM::defused} ............................................*/ static QState TimeBomb_defused(TimeBomb * const me, QEvt const * const e) { QState status_; switch (e->sig) { /*${AOs::TimeBomb::SM::defused} */ case Q_ENTRY_SIG: { BSP_ledBlueOn(); status_ = Q_HANDLED(); break; } /*${AOs::TimeBomb::SM::defused} */ case Q_EXIT_SIG: { BSP_ledBlueOff(); status_ = Q_HANDLED(); break; } /*${AOs::TimeBomb::SM::defused::BUTTON2_PRESSED} */ case BUTTON2_PRESSED_SIG: { status_ = Q_TRAN(&TimeBomb_armed); break; } default: { status_ = Q_SUPER(&QHsm_top); break; } } return status_; } /*${AOs::TimeBomb::SM::armed} ..............................................*/ static QState TimeBomb_armed(TimeBomb * const me, QEvt const * const e) { QState status_; switch (e->sig) { /*${AOs::TimeBomb::SM::armed} */ case Q_EXIT_SIG: { BSP_ledRedOff(); BSP_ledGreenOff(); BSP_ledBlueOff(); status_ = Q_HANDLED(); break; } /*${AOs::TimeBomb::SM::armed::initial} */ case Q_INIT_SIG: { status_ = Q_TRAN(&TimeBomb_wait4button); break; } /*${AOs::TimeBomb::SM::armed::BUTTON2_PRESSED} */ case BUTTON2_PRESSED_SIG: { status_ = Q_TRAN(&TimeBomb_defused); break; } default: { status_ = Q_SUPER(&QHsm_top); break; } } return status_; } /*${AOs::TimeBomb::SM::armed::wait4button} .................................*/ static QState TimeBomb_wait4button(TimeBomb * const me, QEvt const * const e) { QState status_; switch (e->sig) { /*${AOs::TimeBomb::SM::armed::wait4button} */ case Q_ENTRY_SIG: { BSP_ledGreenOn(); status_ = Q_HANDLED(); break; } /*${AOs::TimeBomb::SM::armed::wait4button} */ case Q_EXIT_SIG: { BSP_ledGreenOff(); status_ = Q_HANDLED(); break; } /*${AOs::TimeBomb::SM::armed::wait4button::BUTTON_PRESSED} */ case BUTTON_PRESSED_SIG: { me->blink_ctr = 5U; status_ = Q_TRAN(&TimeBomb_blink); break; } default: { status_ = Q_SUPER(&TimeBomb_armed); break; } } return status_; } /*${AOs::TimeBomb::SM::armed::blink} .......................................*/ static QState TimeBomb_blink(TimeBomb * const me, QEvt const * const e) { QState status_; switch (e->sig) { /*${AOs::TimeBomb::SM::armed::blink} */ case Q_ENTRY_SIG: { BSP_ledRedOn(); QTimeEvt_armX(&me->te, BSP_TICKS_PER_SEC/2, 0U); status_ = Q_HANDLED(); break; } /*${AOs::TimeBomb::SM::armed::blink} */ case Q_EXIT_SIG: { BSP_ledRedOff(); status_ = Q_HANDLED(); break; } /*${AOs::TimeBomb::SM::armed::blink::TIMEOUT} */ case TIMEOUT_SIG: { status_ = Q_TRAN(&TimeBomb_pause); break; } default: { status_ = Q_SUPER(&TimeBomb_armed); break; } } return status_; } /*${AOs::TimeBomb::SM::armed::pause} .......................................*/ static QState TimeBomb_pause(TimeBomb * const me, QEvt const * const e) { QState status_; switch (e->sig) { /*${AOs::TimeBomb::SM::armed::pause} */ case Q_ENTRY_SIG: { QTimeEvt_armX(&me->te, BSP_TICKS_PER_SEC/2, 0U); status_ = Q_HANDLED(); break; } /*${AOs::TimeBomb::SM::armed::pause::TIMEOUT} */ case TIMEOUT_SIG: { --me->blink_ctr; /*${AOs::TimeBomb::SM::armed::pause::TIMEOUT::[blink_ctr>0]} */ if (me->blink_ctr > 0U) { status_ = Q_TRAN(&TimeBomb_blink); } /*${AOs::TimeBomb::SM::armed::pause::TIMEOUT::[else]} */ else { status_ = Q_TRAN(&TimeBomb_boom); } break; } default: { status_ = Q_SUPER(&TimeBomb_armed); break; } } return status_; } /*${AOs::TimeBomb::SM::armed::boom} ........................................*/ static QState TimeBomb_boom(TimeBomb * const me, QEvt const * const e) { QState status_; switch (e->sig) { /*${AOs::TimeBomb::SM::armed::boom} */ case Q_ENTRY_SIG: { BSP_ledRedOn(); BSP_ledGreenOn(); BSP_ledBlueOn(); status_ = Q_HANDLED(); break; } default: { status_ = Q_SUPER(&TimeBomb_armed); break; } } return status_; } /*$enddef${AOs::TimeBomb} ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^*/ static QEvt const *timeBomb_queue[10]; static TimeBomb timeBomb; QActive *AO_TimeBomb = &timeBomb.super; /* the main function =========================================================*/ int main() { BSP_init(); /* initialize the BSP */ QF_init(); /* initialize QP/C */ /* create AO and start it */ TimeBomb_ctor(&timeBomb); QACTIVE_START(AO_TimeBomb, 2U, timeBomb_queue, sizeof(timeBomb_queue)/sizeof(timeBomb_queue[0]), (void *)0, 0U, (void *)0); QF_run(); /* run QP/C... */ return 0; /* NOTE: the scheduler does NOT return */ }