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80 lines
2.0 KiB
C++
80 lines
2.0 KiB
C++
// OperationsTime.h: interface for the COperationsTime class.
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//
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//////////////////////////////////////////////////////////////////////
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#if !defined(AFX_OPERATIONSTIME_H__B7A78A65_4ED7_4A15_9542_23F3076ABC15__INCLUDED_)
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#define AFX_OPERATIONSTIME_H__B7A78A65_4ED7_4A15_9542_23F3076ABC15__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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#include "Uptime.h"
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#include "Downtime.h"
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/*
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#ifdef BUILD_MCCTRDLL
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#define MCCTRDLLCLASS __declspec(dllexport)
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#else
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#define MCCTRDLLCLASS __declspec(dllimport)
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#endif
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class MCCTRDLLCLASS COperationsTime*/
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class MCCTRDLLCLASS COperationsTime
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{
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public:
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// default constructor
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COperationsTime();
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// default destructor
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virtual ~COperationsTime();
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// read all equipment substate time span from file
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void ReadTimeSpanFromFile();
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// set uptime and downtime equipment state
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void SetEquipState(int iEvt, int iState);
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// get total uptime and down equipment state
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LONGLONG GetTotalTime();
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// get Uptime in counts
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LONGLONG GetUptime();
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// get engineering time in counts
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LONGLONG GetEngineeringTime();
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// get manufacturing time in counts
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LONGLONG GetManufacturingTime();
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// get productive time in counts
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LONGLONG GetProductiveTime();
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// get standby time in counts
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LONGLONG GetStandbyTime();
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// get downtime in counts
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LONGLONG GetDowntime();
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// get unscheduled downtime in counts
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LONGLONG GetUnscheduledDowntime();
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// get scheduled downtime in counts
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LONGLONG GetScheduledDowntime();
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// get equipment substate time
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LONGLONG GetEquipSubStateTime(int iEvt);
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// save equipment substate time periodically to file
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void SaveTimeInfo();
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// check is equipment Substate timer started
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bool IsTimerStarted(int iEvt);
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private:
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CUptime m_uptime; // uptime
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CDowntime m_downtime; // down time
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};
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#endif // !defined(AFX_OPERATIONSTIME_H__B7A78A65_4ED7_4A15_9542_23F3076ABC15__INCLUDED_)
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