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mitlib.pub/MITLIB/IODll/MotionController.h

152 lines
5.0 KiB
C++

// MotionController.h: interface for the CMotionController class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_MOTIONCONTROLLER_H__65E8EEA5_D76F_11D7_89B3_000629A6E157__INCLUDED_)
#define AFX_MOTIONCONTROLLER_H__65E8EEA5_D76F_11D7_89B3_000629A6E157__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include <map>
#include "Motor.h"
#include "MotionControllerBase.h"
#ifdef BUILD_IODLL
#define IODLLCLASS __declspec(dllexport)
#else
#define IODLLCLASS __declspec(dllimport)
#endif
class IODLLCLASS CMtrStatus
{
public:
bool m_bNegLimHit; // 0
bool m_bPosLimHit; // 1
bool m_bHomed; // 2
bool m_bServoReady; // 3
bool m_bServoAlarm; // 4
bool m_bInPosition; // 5
bool m_bMtrOn; // 6
bool m_bpMtrCurOnOff; // 7 // array to store motor On/Off States before maintenance mode
double m_dMtrPos; // 8
double m_dPosErr; // 16
unsigned short m_usMotionStatus; // 24
unsigned short m_usStatus; // 26
int m_iMtrNo; // 28 // motor no wrt the type of card used
int m_iMtrType; // 32 // servo or stepper, with or without encoder feedback
int m_ipMtrCurPos; // 36 // array to store motor position before maintenance mode
char m_cMotorName[104]; // 40~ 144 (original size 4 bytes - but has to end on a 8-byte align address)
};
class IODLLCLASS CMotionController : public CCard
{
public:
friend UINT MotionThreadFn(LPVOID pParam);
// static void SetGalilMotionInt(int nAxisNo);
BOOL IsInPosition(CMtrProfile mtrProfile);
unsigned short GetMotionIOStatus(CMtrProfile mtrProfile);
CMotionController();
virtual ~CMotionController();
BOOL InitController(int iNoOfMtr);
// check if negative limit hit
// BOOL IsNegLimHit(int iMotorNo);
BOOL IsNegLimHit(CMtrProfile mtrProfile);
// check if positive limit hit
// BOOL IsPosLimHit(int iMotorNo);
BOOL IsPosLimHit(CMtrProfile mtrProfile);
// check if motor at home position
// BOOL IsHomed(int iMotorNo);
BOOL IsHomed(CMtrProfile mtrProfile);
// check if servo ready
// BOOL IsServoReady(int iMotorNo);
BOOL IsServoReady(CMtrProfile mtrProfile);
// check if servo alarm
// BOOL IsServoAlarm(int iMotorNo);
BOOL IsServoAlarm(CMtrProfile mtrProfile);
// get Motor Pos value
// double GetMtrPos(int iMotorNo);
double GetMtrPos(CMtrProfile mtrProfile);
// get Motion status of motor
// int GetMotionStatus(int iMotorNo);
int GetMotionStatus(CMtrProfile mtrProfile);
// get proportional gain value
double GetPValue(int iMotorNo);
// get Integral gain value
double GetIValue(int iMotorNo);
// get Deriative gain value
double GetDValue(int iMotorNo);
// get position error value
// double GetPosErr(int iMotorNo);
double GetPosErr(CMtrProfile mtrProfile);
// check if Motor type is servo motor
BOOL IsServoMtrType(CMtrProfile mtrProfile);
// copy all motor status
void CopyMtrStatus();
// check if motor position changed
bool IsMtrPosChanged(int iMtrNo, int &iPos);
// check if motor On/Off States changed
bool IsMtrOnOffStateChanged(int iMtrNo, bool &bOnOffState);
// check if motor is on
BOOL IsMtrOn(CMtrProfile mtrProfile);
/* Return Motor(specify by iMtrNo) on or off state.
Function Return true = Motor specify by iMtrNo Is On, else return false = Motor is off */
bool GetMtrOnOffState(int iMtrNo);
void RegisterMotor(const CMtrProfile &mtrProfile, CMotorBase *pMotor);
void UnRegisterMotor(const CMtrProfile &mtrProfiler);
static CMotionController &Instance();
CMotionControllerBase *GetBaseController(int controllerType);
void TerminateThread();
void StartUpdate(bool bStartUpdate);
private:
/**
* @brief all the various motion controller objects indexed by the controller ID.
*/
std::map<int, CMotionControllerBase*> m_motionControllerBase;
CMtrPos m_mtrPos; // object to keep track of current motor position
CMtrOnOff m_mtrOnOff; // object to keep track of current motor On/Off States
int *m_ipMtrCurPos; // array to store motor position before maintenance mode
bool *m_bpMtrCurOnOff; // array to store motor On/Off States before maintenance mode
int m_iNoOfMtr; // total no of motor
int m_nNoOfCardType;
CHardwareIni m_iniHardware;
bool m_bBenchDebugWithActualHardware;
static CMotionController *m_pInstance;
CWinThread *m_pThread;
CEvt m_evtTerminate;
CEvt m_evtStartUpdate;
};
#endif // !defined(AFX_MOTIONCONTROLLER_H__65E8EEA5_D76F_11D7_89B3_000629A6E157__INCLUDED_)