# Microsoft Developer Studio Project File - Name="IODll" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 CFG=IODll - Win32 Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "IODll.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "IODll.mak" CFG="IODll - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "IODll - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "IODll - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "/MitLib/IODll?PVCS Version Manager?K:\Wafer Mark\Gary\MITLIB BACKUP\ArchivesPVCS?" # PROP Scc_LocalPath "." CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "IODll - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 2 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "..\..\MitLibObj\IODll\Release" # PROP Intermediate_Dir "..\..\MitLibObj\IODll\Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "IODLL_EXPORTS" /YX /FD /c # ADD CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "BUILD_IODLL" /D "_WINDLL" /D "_AFXDLL" /YX /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 # ADD LINK32 8134.lib Utility.lib PCI-Dask.lib 8164.lib HSL.lib DMC32.lib /nologo /dll /machine:I386 # Begin Special Build Tool SOURCE="$(InputPath)" PostBuild_Cmds=copy ..\..\MitLibObj\IODll\Release\IODll.lib ..\Lib copy ..\..\MitLibObj\IODll\Release\IODll.dll ..\Dll copy ..\..\MitLibObj\IODll\Release\IODll.dll ..\..\Machine\Application\ # End Special Build Tool !ELSEIF "$(CFG)" == "IODll - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 2 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "..\..\MitLibObj\IODll\Debug" # PROP Intermediate_Dir "..\..\MitLibObj\IODll\Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "IODLL_EXPORTS" /YX /FD /GZ /c # ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "..\Include" /I "..\Utility" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "_WINDLL" /D "_AFXDLL" /D "BUILD_IODLL" /FR /FD /GZ /c # SUBTRACT CPP /YX # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo /o"..\..\MitLibObj\IODll\Debug/IODllD.bsc" LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept # ADD LINK32 ..\Lib\8134a.lib ..\Lib\UtilityD.lib ..\Lib\PCI-Dask.lib ..\Lib\8164.lib ..\Lib\HSL.lib ..\Lib\DMC32.lib ..\Lib\APS168.lib /nologo /dll /debug /machine:I386 /out:"..\..\MitLibObj\IODll\Debug/IODllD.dll" /pdbtype:sept # Begin Special Build Tool SOURCE="$(InputPath)" PostBuild_Cmds=copy ..\..\MitLibObj\IODll\Debug\IODllD.lib ..\Lib copy ..\..\MitLibObj\IODll\Debug\IODllD.dll ..\Dll copy ..\..\MitLibObj\IODll\Debug\IODllD.dll ..\..\Machine\Application\ # End Special Build Tool !ENDIF # Begin Target # Name "IODll - Win32 Release" # Name "IODll - Win32 Debug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=.\Card.cpp # End Source File # Begin Source File SOURCE=.\HardwareIni.cpp # End Source File # Begin Source File SOURCE=.\Input.cpp # End Source File # Begin Source File SOURCE=.\Input_7296.cpp # End Source File # Begin Source File SOURCE=.\Input_7432.cpp # End Source File # Begin Source File SOURCE=.\Input_7433.cpp # End Source File # Begin Source File SOURCE=.\Input_7856.cpp # End Source File # Begin Source File SOURCE=.\Input_9112.cpp # End Source File # Begin Source File SOURCE=.\Input_9222.cpp # End Source File # Begin Source File SOURCE=.\Input_HSL.cpp # End Source File # Begin Source File SOURCE=.\InputBase.cpp # End Source File # Begin Source File SOURCE=.\InputController.cpp # End Source File # Begin Source File SOURCE=.\InputController_7296.cpp # End Source File # Begin Source File SOURCE=.\InputController_7432.cpp # End Source File # Begin Source File SOURCE=.\InputController_7433.cpp # End Source File # Begin Source File SOURCE=.\InputController_7856.cpp # End Source File # Begin Source File SOURCE=.\InputController_9112.cpp # End Source File # Begin Source File SOURCE=.\InputController_9222.cpp # End Source File # Begin Source File SOURCE=.\InputController_HSL.cpp # End Source File # Begin Source File SOURCE=.\InputControllerBase.cpp # End Source File # Begin Source File SOURCE=.\MotionController.cpp # End Source File # Begin Source File SOURCE=.\MotionController_7856.cpp # End Source File # Begin Source File SOURCE=.\MotionController_8134.cpp # End Source File # Begin Source File SOURCE=.\MotionController_8164.cpp # End Source File # Begin Source File SOURCE=.\MotionController_ADLINK_APS.cpp # End Source File # Begin Source File SOURCE=.\MotionController_GALIL.cpp # End Source File # Begin Source File SOURCE=.\MotionControllerBase.cpp # End Source File # Begin Source File SOURCE=.\Motor.cpp # End Source File # Begin Source File SOURCE=.\Motor_7856.cpp # End Source File # Begin Source File SOURCE=.\Motor_8134.cpp # End Source File # Begin Source File SOURCE=.\Motor_8164.cpp # End Source File # Begin Source File SOURCE=.\Motor_GALIL.cpp # End Source File # Begin Source File SOURCE=.\MotorBase.cpp # End Source File # Begin Source File SOURCE=.\Output.cpp # End Source File # Begin Source File SOURCE=.\Output_7296.cpp # End Source File # Begin Source File SOURCE=.\Output_7432.cpp # End Source File # Begin Source File SOURCE=.\Output_7434.cpp # End Source File # Begin Source File SOURCE=.\Output_7856.cpp # End Source File # Begin Source File SOURCE=.\Output_9112.cpp # End Source File # Begin Source File SOURCE=.\Output_9222.cpp # End Source File # Begin Source File SOURCE=.\Output_HSL.cpp # End Source File # Begin Source File SOURCE=.\OutputBase.cpp # End Source File # Begin Source File SOURCE=.\OutputController.cpp # End Source File # Begin Source File SOURCE=.\OutputController_7296.cpp # End Source File # Begin Source File SOURCE=.\OutputController_7432.cpp # End Source File # Begin Source File SOURCE=.\OutputController_7434.cpp # End Source File # Begin Source File SOURCE=.\OutputController_7856.cpp # End Source File # Begin Source File SOURCE=.\OutputController_9112.cpp # End Source File # Begin Source File SOURCE=.\OutputController_9222.cpp # End Source File # Begin Source File SOURCE=.\OutputController_HSL.cpp # End Source File # Begin Source File SOURCE=.\OutputControllerBase.cpp # End Source File # Begin Source File SOURCE=.\StdAfx.cpp # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=.\HardwareIni.h # End Source File # Begin Source File SOURCE=.\Input.h # End Source File # Begin Source File SOURCE=.\Input_7296.h # End Source File # Begin Source File SOURCE=.\Input_7432.h # End Source File # Begin Source File SOURCE=.\Input_7433.h # End Source File # Begin Source File SOURCE=.\Input_7856.h # End Source File # Begin Source File SOURCE=.\Input_9112.h # End Source File # Begin Source File SOURCE=.\Input_9222.h # End Source File # Begin Source File SOURCE=.\Input_HSL.h # End Source File # Begin Source File SOURCE=.\InputBase.h # End Source File # Begin Source File SOURCE=.\InputController.h # End Source File # Begin Source File SOURCE=.\InputController_7296.h # End Source File # Begin Source File SOURCE=.\InputController_7432.h # End Source File # Begin Source File SOURCE=.\InputController_7433.h # End Source File # Begin Source File SOURCE=.\InputController_7856.h # End Source File # Begin Source File SOURCE=.\InputController_9112.h # End Source File # Begin Source File SOURCE=.\InputController_9222.h # End Source File # Begin Source File SOURCE=.\InputController_HSL.h # End Source File # Begin Source File SOURCE=.\InputControllerBase.h # End Source File # Begin Source File SOURCE=.\MotionController.h # End Source File # Begin Source File SOURCE=.\MotionController_7856.h # End Source File # Begin Source File SOURCE=.\MotionController_8134.h # End Source File # Begin Source File SOURCE=.\MotionController_8164.h # End Source File # Begin Source File SOURCE=.\MotionController_ADLINK_APS.h # End Source File # Begin Source File SOURCE=.\MotionController_GALIL.h # End Source File # Begin Source File SOURCE=.\MotionControllerBase.h # End Source File # Begin Source File SOURCE=.\Motor.h # End Source File # Begin Source File SOURCE=.\Motor_7856.h # End Source File # Begin Source File SOURCE=.\Motor_8134.h # End Source File # Begin Source File SOURCE=.\Motor_8164.h # End Source File # Begin Source File SOURCE=.\Motor_GALIL.h # End Source File # Begin Source File SOURCE=.\MotorBase.h # End Source File # Begin Source File SOURCE=.\Output.h # End Source File # Begin Source File SOURCE=.\Output_7296.h # End Source File # Begin Source File SOURCE=.\Output_7432.h # End Source File # Begin Source File SOURCE=.\Output_7434.h # End Source File # Begin Source File SOURCE=.\Output_7856.h # End Source File # Begin Source File SOURCE=.\Output_9112.h # End Source File # Begin Source File SOURCE=.\Output_9222.h # End Source File # Begin Source File SOURCE=.\Output_HSL.h # End Source File # Begin Source File SOURCE=.\OutputBase.h # End Source File # Begin Source File SOURCE=.\OutputController.h # End Source File # Begin Source File SOURCE=.\OutputController_7296.h # End Source File # Begin Source File SOURCE=.\OutputController_7432.h # End Source File # Begin Source File SOURCE=.\OutputController_7434.h # End Source File # Begin Source File SOURCE=.\OutputController_7856.h # End Source File # Begin Source File SOURCE=.\OutputController_9112.h # End Source File # Begin Source File SOURCE=.\OutputController_9222.h # End Source File # Begin Source File SOURCE=.\OutputController_HSL.h # End Source File # Begin Source File SOURCE=.\OutputControllerBase.h # End Source File # Begin Source File SOURCE=.\StdAfx.h # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" # Begin Source File SOURCE=.\IODll.rc # End Source File # Begin Source File SOURCE=.\IOdllresource.h # End Source File # End Group # End Target # End Project