#if !defined(AFX_SHADECHECKBUTTONST_H__C859064D_C946_4796_B1FC_A2826325A405__INCLUDED_) #define AFX_SHADECHECKBUTTONST_H__C859064D_C946_4796_B1FC_A2826325A405__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "ShadeButtonST.h" // ShadeCheckButtonST.h : header file // #ifdef BUILD_GUIDLL #define DLLCLASS __declspec(dllexport) #else #define DLLCLASS __declspec(dllimport) #endif ///////////////////////////////////////////////////////////////////////////// // CShadeCheckButtonST window class DLLCLASS CShadeCheckButtonST : public CShadeButtonST { // Construction public: CShadeCheckButtonST(); // Attributes public: // Operations public: void SetShade(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CShadeCheckButtonST) //}}AFX_VIRTUAL // Implementation public: virtual ~CShadeCheckButtonST(); // Generated message map functions protected: //{{AFX_MSG(CShadeCheckButtonST) // NOTE - the ClassWizard will add and remove member functions here. //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_SHADECHECKBUTTONST_H__C859064D_C946_4796_B1FC_A2826325A405__INCLUDED_)