# Microsoft Developer Studio Project File - Name="Utility" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 CFG=Utility - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "Utility.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "Utility.mak" CFG="Utility - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "Utility - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "/MitLib/Utility?PVCS Version Manager?K:\Wafer Mark\Gary\MITLIB BACKUP\ArchivesPVCS?" # PROP Scc_LocalPath "." CPP=cl.exe MTL=midl.exe RSC=rc.exe # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 2 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "..\..\MitLibObj\UtilityDll\Debug" # PROP Intermediate_Dir "..\..\MitLibObj\UtilityDll\Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "UTILITY_EXPORTS" /Yu"stdafx.h" /FD /GZ /c # ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "..\Include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "BUILD_UTILITYDLL" /D "_WINDLL" /D "_AFXDLL" /FR /YX"stdafx.h" /FD /GZ /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL" /d "VERSION_CONTROL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo /o"..\..\MitLibObj\UtilityDll\Debug/UtilityD.bsc" LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept # ADD LINK32 vfw32.lib /nologo /dll /debug /machine:I386 /out:"..\..\MitLibObj\UtilityDll\Debug/UtilityD.dll" /pdbtype:sept # Begin Special Build Tool SOURCE="$(InputPath)" PostBuild_Cmds=copy ..\..\MitLibObj\UtilityDll\Debug\UtilityD.dll ..\Dll copy ..\..\MitLibObj\UtilityDll\Debug\UtilityD.lib ..\Lib copy ..\..\MitLibObj\UtilityDll\Debug\UtilityD.dll D:\Machine\Application\ # End Special Build Tool # Begin Target # Name "Utility - Win32 Debug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=.\AniButton.cpp # End Source File # Begin Source File SOURCE=.\AVICtrl.cpp # End Source File # Begin Source File SOURCE=.\BtnST.cpp # End Source File # Begin Source File SOURCE=.\CeXDib.cpp # End Source File # Begin Source File SOURCE=.\DatabaseUtility.cpp # End Source File # Begin Source File SOURCE=.\DateTime.cpp # End Source File # Begin Source File SOURCE=.\DbData.cpp # End Source File # Begin Source File SOURCE=.\dbg.cpp # End Source File # Begin Source File SOURCE=.\EVT.CPP # End Source File # Begin Source File SOURCE=.\HighPerformanceSleep.cpp # End Source File # Begin Source File SOURCE=.\HighResPerformanceCounter.cpp # End Source File # Begin Source File SOURCE=.\IniFile.cpp # End Source File # Begin Source File SOURCE=.\MessageBox.cpp # End Source File # Begin Source File SOURCE=.\MultiLanguage.cpp # End Source File # Begin Source File SOURCE=.\MyIntArray.cpp # End Source File # Begin Source File SOURCE=.\MyRS.cpp # End Source File # Begin Source File SOURCE=.\MyString.cpp # End Source File # Begin Source File SOURCE=.\MyStringArray.cpp # End Source File # Begin Source File SOURCE=.\MyWait.cpp # End Source File # Begin Source File SOURCE=.\PromptExceptionMessage.cpp # End Source File # Begin Source File SOURCE=.\ShadeButtonST.cpp # End Source File # Begin Source File SOURCE=.\SharedMemory.cpp # End Source File # Begin Source File SOURCE=.\SortClass.cpp # End Source File # Begin Source File SOURCE=.\Thread.cpp # End Source File # Begin Source File SOURCE=.\ThreePoint.cpp # End Source File # Begin Source File SOURCE=.\Trigger.cpp # End Source File # Begin Source File SOURCE=.\Utility.cpp # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=.\AniButton.h # End Source File # Begin Source File SOURCE=.\AVICtrl.h # End Source File # Begin Source File SOURCE=.\BtnST.h # End Source File # Begin Source File SOURCE=.\CeXDib.h # End Source File # Begin Source File SOURCE=.\ConcurrentQueue.h # End Source File # Begin Source File SOURCE=.\DatabaseUtility.h # End Source File # Begin Source File SOURCE=.\DateTime.h # End Source File # Begin Source File SOURCE=.\DbData.h # End Source File # Begin Source File SOURCE=.\dbg.h # End Source File # Begin Source File SOURCE=.\HighPerformanceSleep.h # End Source File # Begin Source File SOURCE=.\MessageBox.h # End Source File # Begin Source File SOURCE=.\MultiLanguage.h # End Source File # Begin Source File SOURCE=.\MyIntArray.h # End Source File # Begin Source File SOURCE=.\MyRS.h # End Source File # Begin Source File SOURCE=.\MyString.h # End Source File # Begin Source File SOURCE=.\MyStringArray.h # End Source File # Begin Source File SOURCE=.\PromptExceptionMessage.h # End Source File # Begin Source File SOURCE=.\ShadeButtonST.h # End Source File # Begin Source File SOURCE=.\SortClass.h # End Source File # Begin Source File SOURCE=.\TConvert.h # End Source File # Begin Source File SOURCE=.\Thread.h # End Source File # Begin Source File SOURCE=.\Utility.h # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" # Begin Source File SOURCE=.\RES\no.ico # End Source File # Begin Source File SOURCE=.\Utility.rc # End Source File # Begin Source File SOURCE=.\utilityresource.h # End Source File # Begin Source File SOURCE=.\RES\W95mbx01.ico # End Source File # Begin Source File SOURCE=.\RES\W95mbx02.ico # End Source File # Begin Source File SOURCE=.\RES\W95mbx03.ico # End Source File # Begin Source File SOURCE=.\RES\W95mbx04.ico # End Source File # Begin Source File SOURCE=.\RES\yes.ico # End Source File # End Group # Begin Source File SOURCE=.\ReadMe.txt # End Source File # Begin Source File SOURCE=.\WINMM.LIB # End Source File # End Target # End Project