// UpdateSpc.h: interface for the CUpdateSpc class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_UPDATESPC_H__9D5ABEC0_48AA_4AE0_A0CD_B54C7B8BB209__INCLUDED_) #define AFX_UPDATESPC_H__9D5ABEC0_48AA_4AE0_A0CD_B54C7B8BB209__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "SemiE10.h" #include "UpdateEditCtrl.h" #include "UpdateTextCtrl.h" #ifdef BUILD_GUIDLL #define DLLCLASS __declspec(dllexport) #else #define DLLCLASS __declspec(dllimport) #endif struct StSpcArray { int iTextId; // text control id int iEditId; // edit control id int iDataType; // data type int iDataEnum; // data enum }; class DLLCLASS CUpdateSpc { public: // default constructor CUpdateSpc(int iNoOfSpc, HWND hDlg = NULL); // default destructor ~CUpdateSpc(); // set dialog box window handler void SetHWND(HWND hDlg); // refresh spc data on text control void RefreshSpc(StSemiE10 stSemiE10); // update the text text control void UpdateTextCtrl(StSemiE10 stSemiE10); // insert spc data to spc array void InsertSpcArray(int iDataType, int iDataEnum, int iTextId, int iEditId); private: int m_iNoOfSpc; // number of spc data int m_iArrayIndex; // array index of spc data StSpcArray *m_stSpcArray; // spc array pointer CUpdateEditCtrl m_UpdateEditCtrl; // object to control update the text of edit control CUpdateTextCtrl m_UpdateTextCtrl; // object to control update the text of text control }; #endif // !defined(AFX_UPDATESPC_H__9D5ABEC0_48AA_4AE0_A0CD_B54C7B8BB209__INCLUDED_)