#if !defined(AFX_SHADECHECKBUTTONST_H__C859064D_C946_4796_B1FC_A2826325A405__INCLUDED_)
#define AFX_SHADECHECKBUTTONST_H__C859064D_C946_4796_B1FC_A2826325A405__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "ShadeButtonST.h"
// ShadeCheckButtonST.h : header file
//
#ifdef  BUILD_GUIDLL
#define     DLLCLASS    __declspec(dllexport)
#else
#define     DLLCLASS    __declspec(dllimport)
#endif
/////////////////////////////////////////////////////////////////////////////
// CShadeCheckButtonST window

class DLLCLASS CShadeCheckButtonST : public CShadeButtonST
{
// Construction
public:
    CShadeCheckButtonST();

// Attributes
public:

// Operations
public:
    void SetShade();
// Overrides
// ClassWizard generated virtual function overrides
// {{AFX_VIRTUAL(CShadeCheckButtonST)
// }}AFX_VIRTUAL

// Implementation
public:
    virtual ~CShadeCheckButtonST();

// Generated message map functions
protected:
// {{AFX_MSG(CShadeCheckButtonST)
// NOTE - the ClassWizard will add and remove member functions here.
// }}AFX_MSG

    DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

// {{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_SHADECHECKBUTTONST_H__C859064D_C946_4796_B1FC_A2826325A405__INCLUDED_)
