#pragma once template class ILotInfo { public: virtual ~ILotInfo() = default; virtual T& GetLotInfo() = 0; // virtual bool IsLotOpened() = 0; virtual std::string LotName() = 0; virtual int LotQty() = 0; virtual std::string OperatorID() = 0; virtual std::string ShiftID() = 0; virtual std::string StartTime() = 0; virtual std::string Recipe() = 0; virtual std::string Package() = 0; };