#pragma once #include "DllDefines.h" class MCCTRDLLCLASS CRunTask { public: DWORD GetThreadPriority(); bool SetThreadPriority(int nPriority); bool IsTerminate(void); CRunTask(); virtual ~CRunTask(); // Operations virtual bool InitInstance(); virtual UINT RunThread() = 0; // Run Thread Control bool Begin(); bool Resume(); bool Suspend(); bool DeleteThread(); void SetThreadName(const char* threadName); static void SetThreadName(DWORD dwThreadID, const char* threadName); private: CWinThread* m_pThread{ nullptr }; bool m_bSuspend{ false }; bool m_bTerminate{ false }; };