// NonScheduledTime.h: interface for the CNonScheduledTime class. // ////////////////////////////////////////////////////////////////////// #pragma once #include "EquipState.h" /* #ifdef BUILD_MCCTRDLL #define MCCTRDLLCLASS __declspec(dllexport) #else #define MCCTRDLLCLASS __declspec(dllimport) #endif class MCCTRDLLCLASS CNonScheduledTime : public CEquipState*/ class CNonScheduledTime : public CEquipState { public: // default constructor CNonScheduledTime(); // default destructor virtual ~CNonScheduledTime(); // set all equipment state void SetEquipState(int iEvt, int iState); // get total equipment time LONGLONG GetTotalTime(); // read all equipment SubState time span from file virtual void ReadTimeSpanFromFile(); enum { UNWORK_SHIFT_DAYS, INSTALLATION_MODIFICATION_REBULID_UPGRADE, OFFLINE_TRAINING, SHUTDOWN_START_UP, MAX_NON_SCHEDULED_EQUIP, }; private: /* // Check open lot event virtual void CheckOpenLotEvt(int iEvt){}; // Check close lot event virtual void CheckCloseLotEvt(int iEvt){}; int m_iLastEvt; int m_iLastState; */ LONGLONG m_llExitTime; /* static const char *sLastNonScheduledEvt; static const char *sLastState;*/ static const char *sExitTime; };