#pragma once #include "DllDefines.h" void UTILITYDLL DebugLog(LPSTR lpFormat, ...); void UTILITYDLL DebugLog(bool bTraceData, LPSTR lpFormat, ...); void UTILITYDLL DebugLog(LPCTSTR lpName, bool bTraceData, LPSTR lpFormat, ...); void UTILITYDLL DebugLogTiming(LPSTR lpFormat, ...); void UTILITYDLL DebugLogTiming(bool bTraceData, LPSTR lpFormat, ...); void UTILITYDLL DebugLogTiming(LPCTSTR lpName, bool bTraceData, LPSTR lpFormat, ...); void UTILITYDLL StartDebugLog(); void UTILITYDLL StopDebugLog(); void UTILITYDLL StartDebugTimingLog(); void UTILITYDLL StopDebugTimingLog(); bool UTILITYDLL IsDebugLogStarted(); bool UTILITYDLL IsDebugLogTimingStarted(); // All GUI Activities Events Log void UTILITYDLL GUIEventLog(LPSTR lpFormat, ...); void UTILITYDLL StartGUIEventLog(); void UTILITYDLL StopGUIEventLog();