// EngineeringTime.h: interface for the CEngineeringTime class. // ////////////////////////////////////////////////////////////////////// #pragma once #include "EquipState.h" class CEngineeringTime : public CEquipState { public: // default constructor CEngineeringTime(); // default destructor virtual ~CEngineeringTime(); // set all equipment state void SetEquipState(int iEvt, int iState); // get total equipment time LONGLONG GetTotalTime(); enum { PROCESS_EXPERIMENTS, EQUIPMENTS_EXPERIMENTS, SOFTWARE_QUALIFICATION, MAX_ENGINEERING_EQUIP_STATE, }; };