// Downtime.h: interface for the CDowntime class. // ////////////////////////////////////////////////////////////////////// #pragma once #include "UnscheduledDowntime.h" #include "ScheduledDowntime.h" class CDowntime { public: // default constructor CDowntime(); // default destructor virtual ~CDowntime(); // read all equipment substate time span from file void ReadTimeSpanFromFile(); // save equipment substate time periodically to file void SaveTimeInfo(); // set unscheduled and scheduled equipment state void SetEquipState(int iEvt, int iState); // get total unscheduled and scheduled equipment state time LONGLONG GetTotalTime(); // get unscheduled downtime in counts LONGLONG GetUnscheduledDowntime(); // get scheduled downtime in counts LONGLONG GetScheduledDowntime(); // get equipment substate time LONGLONG GetEquipSubStateTime(int iEvt); // check is equipment Substate timer started bool IsTimerStarted(int iEvt); private: CUnscheduledDowntime m_unscheduledDowntime; // unscheduled downtime CScheduledDowntime m_scheduledDowntime; // scheduled downtime };