Q4 : Random story generator

main
yikth 5 years ago
parent bfa83984dd
commit 931fe03f0f

@ -0,0 +1,58 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
<meta name="viewport" content="width=device-width">
<title>Silly story generator</title>
<style>
body {
font-family: helvetica, sans-serif;
width: 350px;
}
label {
font-weight: bold;
}
div {
padding-bottom: 20px;
}
input[type="text"] {
padding: 5px;
width: 150px;
}
p {
background: #FFC125;
color: #5E2612;
padding: 10px;
visibility: hidden;
}
</style>
</head>
<body>
<div>
<label for="customname">Enter custom name:</label>
<input id="customname" type="text" placeholder="">
</div>
<div>
<label for="us">US</label><input id="us" type="radio" name="ukus" value="us" checked>
<label for="uk">UK</label><input id="uk" type="radio" name="ukus" value="uk">
</div>
<div>
<button class="randomize">Generate random story</button>
</div>
<!-- Thanks a lot to Willy Aguirre for his help with the code for this assessment -->
<p class="story"></p>
<script src="main.js"></script>
</body>
</html>

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const customName = document.getElementById('customname');
const randomize = document.querySelector('.randomize');
const story = document.querySelector('.story');
function randomValueFromArray(array) {
const random = Math.floor(Math.random() * array.length);
return array[random];
}
var storyText = "It was 94 fahrenheit outside, so :insertx: went for a walk. \
When they got to :inserty:, they stared in horror for a few moments, then :insertz:. \
Bob saw the whole thing, but was not surprised :insertx: weighs 300 pounds, and it was a hot day.";
var insertX = [
"Willy the Goblin",
"Big Daddy",
"Father Christmas"];
var insertY = ["the soup kitchen",
"Disneyland",
"the White House"];
var insertZ = ["spontaneously combusted",
"melted into a puddle on the sidewalk",
"turned into a slug and crawled away"];
// event handler
randomize.addEventListener('click', result);
function result() {
var newStory = storyText;
var xItem = randomValueFromArray(insertX);
var yItem = randomValueFromArray(insertY);
var zItem = randomValueFromArray(insertZ);
// replace strings
newStory = newStory.replaceAll(":insertx:", xItem);
newStory = newStory.replaceAll(":inserty:", yItem);
newStory = newStory.replaceAll(":insertz:", zItem);
if (customName.value !== '') {
let name = customName.value;
newStory = newStory.replaceAll("Bob", name);
}
if (document.getElementById("uk").checked) {
let weight = Math.round(300 / 14); // pound to stone : divide by 14
let temperature = Math.round((94 - 32) * 5 / 9); // F to C : (F - 32) * 5/9
newStory = newStory.replaceAll("300 pounds", weight + " stones");
newStory = newStory.replaceAll("94 fahrenheit", temperature + " celcius");
}
story.textContent = newStory;
story.style.visibility = 'visible';
}
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